Our Portfolio
Some of our best work that our non-disclosure agreements allow us to share with you
Feel free to browse some of our Character and Hard Surface portfolio as well as some videos showing some of our most recent Technical Art and VFX projects.
If you want to get your next game started, simply fill out the contact form by clicking the red button below.
Technical Art & VFX
Cinematics & VFX Portfolio
Environment, backdrop, animation, lighting, shaders, VFX, asset integration, rendering.
Environment, backdrop, animation, lighting, shaders, VFX, asset integration, rendering.
Environment, backdrop, animation, lighting, shaders, VFX, asset integration, rendering.
Environment, backdrop, animation, lighting, shaders, VFX, asset integration, rendering.
CG announcement trailer pre-rendered in-engine. World’s first game cinematic using UE Raytracing features.
Under the Rascals brand, our team wrote the script and created this cinematic video to introduce Warhammer: Vermintide 2 to the world.
Cut-scene polish for Kingdom Come – Deliverance. Animation was fixed for a more natural look and the motion capture was polished.
We're easy to work with and quick to adapt
With over 10 years of experience and our team of 70+ experts, we know how we can help make your game development easier. But don't just take our word for it – here's what some of our happy clients have to say: